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	<title>Non tutto ma di tutto &#187; Second Life</title>
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		<title>Augmented reality cases and resources</title>
		<link>http://maxrama.com/2009/02/augmented-reality-cases-and-resources/</link>
		<comments>http://maxrama.com/2009/02/augmented-reality-cases-and-resources/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 17:15:14 +0000</pubDate>
		<dc:creator>Max Ramaciotti</dc:creator>
				<category><![CDATA[Comunicazione]]></category>
		<category><![CDATA[In English]]></category>
		<category><![CDATA[Mondi Virtuali]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Casi]]></category>
		<category><![CDATA[Colalboration]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://maxrama.com/?p=107</guid>
		<description><![CDATA[My friend and colleague Luca introduced me some times ago in the challenging world of the augmented reality. All the opportunities granted by a this  technology combine perfectly with our exeprience in projects on Second Life.
At the moment in Maison,the we are studyng how a mixed reality environtment can enrich the user experience in different [...]]]></description>
			<content:encoded><![CDATA[<p>My friend and colleague <a title="Luca Lisci" href="http://secondfluid.wordpress.com/about/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/secondfluid.wordpress.com/about/?referer=');">Luca</a> introduced me some times ago in the challenging world of the augmented reality. All the opportunities granted by a this  technology combine perfectly with our exeprience in projects on Second Life.</p>
<p>At the moment in <a title="Maison,the" href="http://www.maisonthe.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.maisonthe.com/?referer=');">Maison,the</a> we are studyng how a mixed reality environtment can enrich the user experience in different spheres, from marketing and product presentation to remote collaboration.</p>
<p>Augmented reality can enhance all the 3 key elements to enhance digital interaction:</p>
<ul>
<li><strong>Inform</strong>: adding digital content to reality can dramatically increase the quality and the quantity of inputs that can be percieved mantaining the fruition habits. The example of the digital books perfectly rapresents how a standard action can benefit of a digital enhancement.</li>
<li><strong>Entertain</strong>: we are competing for attention, and engaging the user in a challenging interaction is the better way to get it. Entertaining is keeping people &#8220;pleasantly occupied&#8221; to get their attention</li>
<li><a title="Play is a serious Activity" href="http://en.wikipedia.org/wiki/Play_(activity)" target="_blank" onclick="pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Play_activity?referer=');"><strong>Play</strong></a>: under-estimated and often considered a &#8220;distraction&#8221;, but actually one of the most important aspect of life (at least for me). <a title="Play - animal behaviour" href="http://en.wikipedia.org/wiki/Play_(animal_behaviour)" target="_blank" onclick="pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Play_animal_behaviour?referer=');"><strong>Play</strong></a> is an important part of <a title="Learning" href="http://en.wikipedia.org/wiki/Learning" target="_blank" onclick="pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Learning?referer=');">learning</a> in many animals, and is a key component of the <a class="mw-redirect" title="Cognitive development" href="http://en.wikipedia.org/wiki/Cognitive_development" target="_blank" onclick="pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Cognitive_development?referer=');">cognitive development</a> and <a title="Socialization" href="http://en.wikipedia.org/wiki/Socialization" target="_blank" onclick="pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Socialization?referer=');">socialization</a> for humans.</li>
</ul>
<p>If your goal is to create a relation with your customer, to sell a product or to strenght your brand, but also if you want your team to cooperate in more creative and unbundeld way, take a look at the videos for inspiration. Let&#8217;s bet that the increasing adoption of these technologies will reduce more and more the boundiaries of the companies, and that the relation with customers will include them, sooner or later, more deeply in all the marketing processes.</p>
<p>Introducing augmented reality<br />
<object width="425" height="344" data="http://www.youtube.com/v/ZKw_Mp5YkaE&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/ZKw_Mp5YkaE&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>A nice test with Second Life by the friend <a title="Cristian Contini " href="http://cristiancontini.blogspot.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/cristiancontini.blogspot.com/?referer=');">Cristian Contini</a><br />
<object width="400" height="302" data="http://vimeo.com/moogaloop.swf?clip_id=2868311&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=2868311&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/2868311" target="_blank" onclick="pageTracker._trackPageview('/outgoing/vimeo.com/2868311?referer=');">Augmented Mixed Reality: Second Life pops out from the Screen</a> from <a href="http://vimeo.com/cangurio" target="_blank" onclick="pageTracker._trackPageview('/outgoing/vimeo.com/cangurio?referer=');">cristiancontini</a> on <a href="http://vimeo.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/vimeo.com?referer=');">Vimeo</a>.</p>
<p>Augmented reality applied to art<br />
<object width="425" height="344" data="http://www.youtube.com/v/aRzAKC06K0k&amp;hl=it&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/aRzAKC06K0k&amp;hl=it&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>A working online application (funny) that you can try <a title="Play in Real life with a virtual character" href="http://www.boffswana.com/news/?p=392" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.boffswana.com/news/?p=392&amp;referer=');">here<br />
</a> <object width="400" height="302" data="http://vimeo.com/moogaloop.swf?clip_id=2283082&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=2283082&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/2283082" target="_blank" onclick="pageTracker._trackPageview('/outgoing/vimeo.com/2283082?referer=');">Papervision &#8211; Augmented Reality (extended)</a> from <a href="http://vimeo.com/user946580" target="_blank" onclick="pageTracker._trackPageview('/outgoing/vimeo.com/user946580?referer=');">Boffswana</a> on <a href="http://vimeo.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/vimeo.com?referer=');">Vimeo</a>.</p>
<p>An example of <a title="Virtual meeting daimlerchrysler" href="http://www.sharedreality.de/mmeeting.mov" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.sharedreality.de/mmeeting.mov?referer=');">use of augmented reality for collaboration </a>(and of bad presentation of a good idea <img src='http://maxrama.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  by DaimlerChrysler</p>
<p>And last but not least the post by Luca where all started, with a couple of interesting cases showing <a title="Second life and augmented reality" href="http://secondfluid.wordpress.com/2008/04/04/layering-for-the-real-one-yes-we-can/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/secondfluid.wordpress.com/2008/04/04/layering-for-the-real-one-yes-we-can/?referer=');">Second Life avatar in a room </a>and an <a title="BMW training with augmented reality" href="http://secondfluid.wordpress.com/2008/03/26/realta-reale-realta-virtuale-realta-aumentata/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/secondfluid.wordpress.com/2008/03/26/realta-reale-realta-virtuale-realta-aumentata/?referer=');">application by BMW to assit mechanics.</a></p>
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		</item>
		<item>
		<title>Mondi virtuali e Turismo</title>
		<link>http://maxrama.com/2008/12/mondi-virtuali-e-turismo/</link>
		<comments>http://maxrama.com/2008/12/mondi-virtuali-e-turismo/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 21:58:45 +0000</pubDate>
		<dc:creator>Max Ramaciotti</dc:creator>
				<category><![CDATA[Mondi Virtuali]]></category>
		<category><![CDATA[Casi]]></category>
		<category><![CDATA[Dati]]></category>
		<category><![CDATA[Giornalismo]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Turismo]]></category>

		<guid isPermaLink="false">http://maxrama.com/?p=15</guid>
		<description><![CDATA[Tempo fa non ho resistito alla tentazione di commentare un post che affermava &#8220;Second Life è stato ormai definitivamente soppiantato da Facebook&#8221;, se non altro perchè mi suonava com &#8220;finalmente il traghetto ha definitivamente sostituito l&#8217;aliante&#8221;&#8230;.
Il tema era quallo del turismo, che mi aveva visto intervenire ormai più di un anno fa al convegno TTG [...]]]></description>
			<content:encoded><![CDATA[<p>Tempo fa non ho resistito alla tentazione di commentare un post che affermava &#8220;<em><a title="Second Life soppiantato da Facebook?" href="http://viaggiando.blogosfere.it/2008/10/turismo-20-che-fine-ha-fatto-second-life-le-opinioni-di-paolo-bertozzi-maurizio-goetz-daniele-romeo.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/viaggiando.blogosfere.it/2008/10/turismo-20-che-fine-ha-fatto-second-life-le-opinioni-di-paolo-bertozzi-maurizio-goetz-daniele-romeo.html?referer=');">Second Life è stato ormai definitivamente soppiantato da Facebook&#8221;</a>, </em>se non altro perchè mi suonava com &#8220;finalmente il traghetto ha definitivamente sostituito l&#8217;aliante&#8221;&#8230;.</p>
<p>Il tema era quallo del turismo, che mi aveva visto intervenire ormai più di un anno fa al convegno <a title="Second Life e il turismo TTG rimini" href="http://www.ttgincontri.it/interna.aspx?idA=163" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.ttgincontri.it/interna.aspx?idA=163&amp;referer=');">TTG a Rimini</a>. Il commento non è passato inosservato e forse avrà un seguito con una piccola intervista.  Nel frattempo ho voluto raccogliere alcune testimonianze su casi interessanti e, a riprova di come l&#8217;ecosistema digitale sia una realtà interconessa, ho usato proprio il social networking raccogliere spunti.</p>
<p>Un grazie a Jane Wilde, Clint Leifert, Dave Bloch and Mark John Wiseman, che mi hanno segnalato alcuni dei casi citati in<a title="Turismo: casi in Second Life" href="http://www.squidoo.com/maxrama" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.squidoo.com/maxrama?referer=');"> questo articolo</a>, che ho scritto in inglese per sperimetare la piattaforma Squidoo che, con buona pace del mio ego, per ora non ha prodotto visite. Forse il tema Second Life non è più gettonato come solo un anno fa <img src='http://maxrama.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> , ma sarebbe sciocco banalizzare e entrare nella schiera di chi banalmente parla di &#8220;<a title="Second life sta crollando?" href="http://www.affaritaliani.it/mediatech/la-guerra-dei-mondi291208.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.affaritaliani.it/mediatech/la-guerra-dei-mondi291208.html?referer=');">mondi che stanno crollando</a>&#8220;.</p>
<p>I Mondi Virtuali stanno proliferando, sono un terreno di conquista su cui tutti i grandi stanno sperimentando (IBM, Microsoft, Sony, Sun, Nortel), su cui alcuni sono già caduti (Google) e in cui Second Life rappresenta un caso unico in termini di risultati e ampiezza della sperimentazione. Con oltre 10 milioni di oggetti virtuali creati dagli utenti, una superficie pari a 10 volte quella di San Francisco interamente edificata dai suoi abitanti, una incredibile varietà demografica, SL è stato ed è il più grande laboratorio immersivo della rete.</p>
<p>Mi sono connesso ora per fare una prova: in questo momento ci sono 70.000 persone collegate. Un anno fa la media era di 35.000 utenti contemporanei. E&#8217; troppo facile cavalcare l&#8217;onda della moda del momento, era sbagliato quando si scrivevano idiozie sull&#8217;utilizzo di SL come strumento di comunicazione di massa, lo è ora in cui si stigmatizza la caduta nel barattro della disillusione da aspettative inflazionate. E&#8217; un ciclo talmente banale che si riscontra per tutte le innovazioni tecologiche, Gartner lo ha definito <a title="Gartner Hype Cycle" href="http://en.wikipedia.org/wiki/Hype_cycle" target="_blank" onclick="pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Hype_cycle?referer=');">&#8216;hype cycle&#8221;</a> e rappresentato in una curva, che scende ma poi risale..  Sul tema del narrowcasting e del ruolo dei mondi virtuali in un progetto di interazione col proprio pubblico trovo molto interessante questo articolo di <a title="C’è vita su Second Life" href="http://marcominghetti.nova100.ilsole24ore.com/2008/09/c-vita-su-secon.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/marcominghetti.nova100.ilsole24ore.com/2008/09/c-vita-su-secon.html?referer=');">Paolo Costa</a>.</p>
<p>Vedremo, nel frattempo continuiamo a dedicarci parte della nostra frazionata attenzione, continuo a trovarci spunti interessanti e a considerarlo un luogo dove chiunque può sperimentare il proprio potenziale anche oltre i limiti della fisicità, sia propria che ambientale. A questo proposito, <a title="Talks  Philip Rosedale: Second Life, where anything is possible" href="http://www.ted.com/index.php/talks/the_inspiration_of_second_life.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.ted.com/index.php/talks/the_inspiration_of_second_life.html?referer=');">questo intevento</a> a Ted Talks di Philip Rosedale, il &#8220;papà&#8221; si Second Life, è illuminante.</p>
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